Feb 06, 2008, 11:49 AM // 11:49
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#121
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by Skinny Corpse
I'm trying this for the first time right now and it's great.
I forgot to put on geomancers insignia but I still don't take any damage so it's
all good and all go.
Thanks, Ragnagard
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Np!, I enjoy doing and sharing "neverending" farms . Just got tired of killing Jin the Skull Bow so many times .
Quote:
Originally Posted by Dr Dimento
Got a new fav way to do this build....
[skill]Glyph of Swiftness[/skill]
[skill]Obsidian Flesh[/skill]
[skill]Light of Deldrimor[/skill]
[skill]Crystal Wave[/skill]
[skill]Teinai's Crystals[/skill]
[skill]Storm Djinn's Haste[/skill]
[skill]Mantra of Earth[/skill]
[skill]Stoneflesh Aura[/skill]
With max Deldrimor Title Track.....you do 80 holy damage....which like the Crystal spells, ignores armor. You dont have to wait for stupid echo to recharge either
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I think that Sliver armor fits better. But this is like almost everything in life.. just a point of view of the user . Archane echo is just for tries....
Well... daddy Ragnagard is about to share a little secret with you. Try:
[skill]Glyph of Swiftness[/skill]
[skill]Obsidian Flesh[/skill]
[skill]Stoneflesh Aura[/skill]
[skill]Crystal Wave[/skill]
[skill]Teinai's Crystals[/skill]
[skill]Mantra of Earth[/skill]
[skill]Mark of Rodgort[/skill]
[skill]Lava Font[/skill]
Just play with the atts to get about 18 secs for rodgort (about 5 fire magic).
How the hel# am I going to do that with them?. This is AOE and in HM the foes now flee caused by the new & cool AI!!
Yeah I'm mad, I know. Just try it. Almost constant burning to all nearby foes plus a "1 1 1 1 1 1" damage.... Crazy hehe.
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Feb 06, 2008, 12:38 PM // 12:38
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#122
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Krytan Explorer
Join Date: Jun 2006
Location: Kemi, Finland.
Guild: Pirates of the Searing [YoHo]
Profession: Mo/
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Just one question, why do you have burning there if you use skills that make them lose conditions?
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Feb 06, 2008, 12:45 PM // 12:45
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#123
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by Dreikki
Just one question, why do you have burning there if you use skills that make them lose conditions?
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Just because you can do something within the 20 sec recharge of both ignore-damage skills and asuring that all the foes will die at the same moment. (for the discussion about getting more drop 1 by 1 or all at same time). And... if I can inflict them burning within 5 secs from Lava font... doesnt matter if I remove the burning condition.. will be reapplied in the casted font or in the next hehe...
This can be done with Archane echo + sliver too, so we dont remove conditions (if needed) but they wont die at the same time.
Again its the point of view.
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Feb 06, 2008, 03:49 PM // 15:49
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#124
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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My preferred build goes like this
[card]Glyph of Swiftness[/card]
[card]Obsidian Flesh[/card]
[card]Stoneflesh Aura[/card]
[card]Light of Deldrimor[/card] Optional slot, some use Armor of Earth, could even be a run skill
[card]Sliver Armor[/card]
[card]Crystal Wave[/card]
[card]Teinai's Crystals[/card]
[card]Mantra of Earth[/card]
This bar has allowed me to do this run hundreds of times, as long as you have your 20% mod weapon you will do just fine. It really is a pretty simple build, and even if they get a cast of Conjure Phantasm on you, you can typically survive and regen to continue your farm easy enough
*Corrected Speeeling
Last edited by stretchs; Feb 06, 2008 at 03:53 PM // 15:53..
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Feb 07, 2008, 06:39 PM // 18:39
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#125
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Academy Page
Join Date: Aug 2007
Location: UK
Guild: The Dim Circle Ring [DCR]
Profession: E/
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Quote:
Originally Posted by Zodiak
This isnt related to the type of weapon you use, just bad luck. I do this run often enough and last night I had to bad runs almost back to back wielding my earth staff. One near the start with a worm appearing, knocking me down and casting wurm bile. The second with me almost getting to the next zone with the 3 wurms appear, the green wurm boss and two other wurms.
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There we have to disagree. I have done this hundreds of times (literally), and on every occasion where I was carrying an axe during the run a wurm spawned, nocked me down and hit me with bile, wheras every run where I have had a staff or wand equipped I have made it safely every single time, even when the wurm spawned it didn't use wurm bile, and used instead a standard degen skill which is easily survivable. So that's every single run with a caster weapons succesfull, every run with an axe a failure. Those odds are way to high to be purely coincidental. I'm not talking about testing on 2 or 3 runs here, I am talking hundreds, across weeks of play. Try it weilding a totem/of enchanting axe some time, I'll lay odds that every time you try it a wurm WILL spawn, will nock you down and WILL kill you with wurm bile. The kind of numbers I am talking about here are 15 failed runs carrying an axe, in a row. Since switching to carrying a staff during the run (about a month ago) I haven't failed a single run, even when I was unlucky and a wurm spawned.
As such, I advise anybody who is having problems on the run between longeye's and Bjora, and who is running with a none caster weapon (sword, axe etc), to try switching to carrying a caster weapon until you get to Bjora Marches.
Wol
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Feb 07, 2008, 09:50 PM // 21:50
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#126
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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Sorry you are totally wrong on the Wurm issues. I have always carried only a staff and have run into issues with the Wurm. Sounds just like an odd case. Yesterday I had 5 straight runs ruined by various wurm spawns carrying my staff
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Feb 07, 2008, 10:58 PM // 22:58
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#127
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by Wol Fenrook
There we have to disagree. I have done this hundreds of times (literally), and on every occasion where I was carrying an axe during the run a wurm spawned, nocked me down and hit me with bile, wheras every run where I have had a staff or wand equipped I have made it safely every single time, even when the wurm spawned it didn't use wurm bile, and used instead a standard degen skill which is easily survivable. So that's every single run with a caster weapons succesfull, every run with an axe a failure. Those odds are way to high to be purely coincidental. .......
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You'r just out of luck.
I did so that so many times, before and after the video. Always going with my caster home-made sword. Sometimes it appears, sometimes not.... it's just random.
Guildies did the same with axes (morrob's skin, I think) and... same. just LUCK
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Feb 12, 2008, 05:47 PM // 17:47
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#128
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Ascalonian Squire
Join Date: Apr 2007
Guild: SOUL
Profession: R/E
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mmmh i can't get. The build work? or an update kill the build? obsidian flesh recharge more slow or something
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Men no consigo que funcione, la han capado?. no se da recargado a tiempo carne de obsidiana.
Last edited by xis; Feb 12, 2008 at 05:57 PM // 17:57..
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Feb 12, 2008, 06:06 PM // 18:06
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#129
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Pre-Searing Cadet
Join Date: Feb 2008
Guild: Drunken Rangers(DR)
Profession: E/
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This build is at least 2-3 months old. Why don't u check 1st before posting copy/paste info?
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Feb 24, 2008, 01:31 PM // 13:31
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#130
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Academy Page
Join Date: Apr 2007
Location: Auckland, New Zealand
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Quote:
Originally Posted by xis
mmmh i can't get. The build work? or an update kill the build? obsidian flesh recharge more slow or something
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Men no consigo que funcione, la han capado?. no se da recargado a tiempo carne de obsidiana.
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Done February 20, first time I tried it. Your post is dated Feb. 13. Still works.
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Feb 25, 2008, 12:41 PM // 12:41
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#131
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by tox_169
Done February 20, first time I tried it. Your post is dated Feb. 13. Still works.
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Of course, it stills works. anyone said it didnt?
I just leave that place after farming about 300 glacial stones and that's all .
If anyone cant do this "simple" build farming, just use the videos to learn and/or try 55hp's ones. Or just got to an asylum, or go to watch tv.... whatever.
Maybe the drop has been nerfed a bit actually but .... who knows
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Feb 25, 2008, 02:29 PM // 14:29
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#132
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Frost Gate Guardian
Join Date: Feb 2008
Profession: R/N
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So has anyone tried the Melendru's Resilience build in HM? I've been farming here for weeks w/ my Melendru's Resilience build and its working quite well... farmed this past weekend for about 5hrs total and got 47 glacial stones but only 5 gold drops and about 10 purples. I'm working on getting HM as we speak.
Also, I hear people talking about 15 vaettirs in NM - I only seem to be able to spawn 9 of them. I've gone in there maybe 25 times now and every single time, its 9 of them. How do i get 15 in there in HM?
Thanx
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Feb 26, 2008, 12:34 AM // 00:34
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#133
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by Maverick2201
So has anyone tried the Melendru's Resilience build in HM? I've been farming here for weeks w/ my Melendru's Resilience build and its working quite well... farmed this past weekend for about 5hrs total and got 47 glacial stones but only 5 gold drops and about 10 purples. I'm working on getting HM as we speak.
Also, I hear people talking about 15 vaettirs in NM - I only seem to be able to spawn 9 of them. I've gone in there maybe 25 times now and every single time, its 9 of them. How do i get 15 in there in HM?
Thanx
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They will fry you using hexes. Their degen would be greater than your regen :P.
Ele is the best prof to farm there hehe. almost any other casting / ranger prof can farm there but in NM.
And btw, you have a quest enabled or havent done one. You should get about 20 vaettir in NM and 60 (exact) in HM.
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Feb 26, 2008, 01:12 PM // 13:12
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#134
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Frost Gate Guardian
Join Date: Feb 2008
Profession: R/N
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I don't think they could out-degen me... the thing is, degens and regens max out at 10 pips. If I have 3 conditions on me, I'm maxed at regen (which is constant there)... it doesn't matter how many others cast degens on me... its not like you can have -25 health degen...
Thats the beauty of Melendru's Resilience is that it doesn't just try to out regen the degens... it replaces the degens w/ regens. Thats why its really only good against Mesmers and heavy condition dealers. So, basically, as long as I have at least 3 conditions/hexes on me at any time, the only damage they can do to me is with their physical attacks. They have no ability to degen me, and if they're only hitting with their physical attacks - doing 10-15 dmg on each hit - it is almost instantly replaced by my +10 permanent health regen. Not to mention that since its a touch ranger build, every 2 seconds, I'm stealing 112 health from them...
What quest is it that i have to have enabled?
Last edited by Maverick2201; Feb 26, 2008 at 01:32 PM // 13:32..
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Feb 26, 2008, 04:37 PM // 16:37
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#135
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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The HM version of this nets you 60 enemies every time, and your drops are considerably better, it is hardly worthwhile doing this in NM
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Feb 26, 2008, 08:09 PM // 20:09
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#136
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Naked Pagans
Profession: Rt/Me
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Downside with using MR is that they can target you with Ether Feast, and gain alot of life back. I tried this with my 55 monk and they were out pacing the dmg from SoJ.
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Feb 26, 2008, 09:42 PM // 21:42
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#137
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Frost Gate Guardian
Join Date: Feb 2008
Profession: R/N
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Well, they do that in NM too since they're not one of the monsters whose skill set changes in HM.
Fortunately, Ether Feast only works when the target has some energy and since spam the touch skills (2s recharge time on each), I typically only have a lot of energy when I first start attacking. Once my initial pool of energy is gone, I'm using it as fast as I get it so they really can't cast it very often on me... They'd have to time it perfectly to get the max amount by casting it when I was between 3 and 5 energy. As soon as I hit 5 energy, I recast another Vampiric Touch. They only get it maybe once or at most twice before I kill them. Basically, they have a very small window of opportunity to cast it and it only delays the inevitable... Also, since I only attack one at a time for 56 health every second, that 100 or so health they steal is gone as soon as they take it.
Beautiful thing about MR is that it makes you more or less invincible to their attacks... I could stand there w/ a group of up to 7 or 8 lvl 20 vaettirs in NM and they can't kill me no matter how long i stand there. Once I start attacking and stealing 112 health every 2 seconds, I'm invincible to them. I would think if I can stand there invincibly to 7 or 8 NM vaettirs, I can handle 4 to 6 HM vaettirs at a time w/out even attacking.
Last edited by Maverick2201; Feb 26, 2008 at 09:46 PM // 21:46..
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Feb 27, 2008, 08:30 AM // 08:30
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#138
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by Maverick2201
Well, they do that in NM too since they're not one of the monsters whose skill set changes in HM.
Fortunately, Ether Feast only works when the target has some energy and since spam the touch skills (2s recharge time on each), I typically only have a lot of energy when I first start attacking. Once my initial pool of energy is gone, I'm using it as fast as I get it so they really can't cast it very often on me... They'd have to time it perfectly to get the max amount by casting it when I was between 3 and 5 energy. As soon as I hit 5 energy, I recast another Vampiric Touch. They only get it maybe once or at most twice before I kill them. Basically, they have a very small window of opportunity to cast it and it only delays the inevitable... Also, since I only attack one at a time for 56 health every second, that 100 or so health they steal is gone as soon as they take it.
Beautiful thing about MR is that it makes you more or less invincible to their attacks... I could stand there w/ a group of up to 7 or 8 lvl 20 vaettirs in NM and they can't kill me no matter how long i stand there. Once I start attacking and stealing 112 health every 2 seconds, I'm invincible to them. I would think if I can stand there invincibly to 7 or 8 NM vaettirs, I can handle 4 to 6 HM vaettirs at a time w/out even attacking.
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emmm lol?
Yeah and the uber super MR cand handle the acumulated pain too huh? and their attacks......
Seriously, i doub it. If you can go in groups of 4, whatever time you need for em... them multiply it for 15 groups in HM.And do you think that you can aggro em all in groups of 4?
Wanna see a video from you on this, doing it in HM. Then i should bring my ranger there.
With an ele you can tank em all no matters how many you attract. You'r limited only because they flee when they leave their spawn zone. If not, you could tank the 60 at the same time.
I know it, I play as a R/x as main.... MR is pretty good for so many zones but this in HM... will be painfully (and slow).
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Feb 27, 2008, 01:13 PM // 13:13
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#139
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Frost Gate Guardian
Join Date: Feb 2008
Profession: R/N
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First of all, your attitude is unnecessary. I never said anything was uber or super. All I said was that it excels against condition and hex dealers. From my experience with it, if they cast 3 hexes on me, I only have to deal with their attacks (and can forget their degens) with a +10 regen. I would think that a permanent +10 regen could protect me from a decent size aggro. I have never done it so I don't know for sure. I was just discussing. The NM monsters do Accumulated Pain too and since Deep Wound is considered a condition, it just gives me more health and energy regen. Fortunately, Deep Wound doesn't stack so you can only get it once, regardless of how many of them cast it on me. BFD, I typically do it in NM w/out a "Fortitude" weapon so I'll just counter it with a "of Fortitude" staff grip and call it a draw.
Nobody was questioning you, your build or your professions uber-1337-ness so calm down. Personally, as long as they can't kill me and as long as I can eventually kill them, I don't overly mind if its not the super-fastest-uber-1337-est build ever, because I don't have the kind of time to play this game that it requires to keep up with the latest and greatest farming builds.
Last edited by Maverick2201; Feb 27, 2008 at 01:18 PM // 13:18..
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Feb 27, 2008, 03:46 PM // 15:46
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#140
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer Español[GE]
Profession: N/Mo
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Quote:
Originally Posted by Maverick2201
First of all, your attitude is unnecessary. I never said anything was uber or super. All I said was that it excels against condition and hex dealers. From my experience with it, if they cast 3 hexes on me, I only have to deal with their attacks (and can forget their degens) with a +10 regen. I would think that a permanent +10 regen could protect me from a decent size aggro. I have never done it so I don't know for sure. I was just discussing. The NM monsters do Accumulated Pain too and since Deep Wound is considered a condition, it just gives me more health and energy regen. Fortunately, Deep Wound doesn't stack so you can only get it once, regardless of how many of them cast it on me. BFD, I typically do it in NM w/out a "Fortitude" weapon so I'll just counter it with a "of Fortitude" staff grip and call it a draw.
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My apologizes.
Maybe my unsuccesfully runs with ranger turn me a bit like House...
Sorry if offended.
I should not have tried that Ranger/Me with backfire....
Quote:
Originally Posted by Maverick2201
Nobody was questioning you, your build or your professions uber-1337-ness so calm down. Personally, as long as they can't kill me and as long as I can eventually kill them, I don't overly mind if its not the super-fastest-uber-1337-est build ever, because I don't have the kind of time to play this game that it requires to keep up with the latest and greatest farming builds.
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Yeah i know, i wont apologyze again :P.
But you have to find something faster.... or they will aggro you and make ya something not so good.
They problem I found in that days of "vaettir-farming essay" was the lack of mana (or energy... whatever you wanna call it)... Sure backfire was a expensive skill.
Maybe touch + expertise make this possible.
You should check (if didnt already) check some ideas here
Looks promising... but only for NM.
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